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AmerIndian 2192 by J. Scott Garibay
Science Fiction
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AmerIndian 2192 is a science-fiction novel that explores the intriguing possibilities of Native Americans in mankind's star flung future. AmerIndian 2192 presents the story of two brothers, Wovoka and Keokuk, restoring the Native American people to a Homeland where their vibrant culture can thrive. Lodge ships, Cybershaman rituals and Tsimshian high technology are all elements in this action-oriented tale of interstellar politics and personal struggles.

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Audio Quality:
Out of 49 ratings
Narration Quality:
Out of 50 ratings
Writing Quality:
Out of 49 ratings
Overall Rating:
Out of 49 ratings
By: Joe
good story, a little over half way through. i only have 1 issue, and that is 2 episodes (segments) seem to end prematurely as if the audio recording was clipped. the one where the new recruits are being talked to, and the one with the father of the 2 brothers dying. interesting tid bits, like why there is animosity between the brothers and what it is exactly seem to be missing... :(By: Jason L. Froebe
I just finished the audio book AmerIndian 2192 by J. Scott Garibay while commuting to work. Garibay is a new author and I have to say I?m very impressed. The story is easy to follow with the exception of the flashbacks to 20 years prior (during the White Earth massacre segments). There wasn?t a clear transition between the present and the flashback. I assume there was in the printed book. Perhaps a 5 second delay in the audio or similar could be performed in future audiobooks. I had trouble with dialog of the Admiral Lye character. He appears to be a cross between Captain Ahab, General Custer and Darth Vader. I believe that the point of view of such a butcher is alien to the author? making it difficult for the dialog to be largely believable. Fortunately, the dialog of Admiral Lye is short. I?m hoping Garibay is able to revisit Admiral Lye in future novels? the character has a great deal of potential (how did Lye become what he did?). The AmerIndian Confederacy (AC) was created by the AmerIndian tribals to regain their homeland. The problem, albeit a minor problem, is that we?re not given any real incite on how they became a power in the universe - it was created twenty odd years prior and now is able to take on Earth? The AC is a utopian society, a highly successful business, a mercenary group, and a terrorist group. The premise: AmerIndian 2192 is a science-fiction novel that explores the intriguing possibilities of Native Americans in mankind?s star flung future. AmerIndian 2192 presents the story of two brothers, Wovoka and Keokuk, restoring the Native American people to a Homeland where their vibrant culture can thrive. Lodge ships, Cybershaman rituals and Tsimshian high technology are all elements in this action-oriented tale of interstellar politics and personal struggles. ? Podiobooks.com I would put it differently: AmerIndian 2192 is the story of the rebirth of pre-Columbian Native American culture and a homeland in a far flung galaxy. The price required by the Grand Fathers nearly destroys the homeland after the Ghost Dance ritual is performed. The narrator, LeighAnn Garibay, performed quite well but it is obvious she isn?t a professional narrator. She doesn?t have to be for this novel. Kudos to her! The audiobook on Podiobooks.com easily leaves room for a sequel (please let there be one!). What happens to the UDA, the clones, and the Admiral Lye (sp)? Does Wovoka ever find peace? How many of the tribals fail transition to the new life even though they try? The author has the opportunity to make a ?Garibay? universe here. I would love to see short stories related to AmerIndian 2192 by Garibay and other authors (fan fiction). I definitely recommend this audiobook! :)By: Jimscreechy
Though it would not be true to say I didn't like this book, I still would not recommend it. In fact, I only made it to the fourth episode before abandoning it to find something more interesting; which really sums up the book for me quite succinctly: Boring. This is a bit of a shame becasue I think it has promise. Unfortunately I think it needs to be reworked significantly before it is anywhere near acceptable. The extensive 'information dumps' are almost unpalatable, and anyone how manages to make it past these alone deserves some credit. There are some eyebrow raising world situations I found difficult to swallow - the division of function by tribe, the relationship with the UDA, the whole existence of AC for example. This is not too big an issue if you are prepared to follow the author along this path of paradoxical indulgence, but unfortunately the story has much bigger issues. It bumbles along with no continuity, rhythm or even any semblence of order, and this is so terribly distracting from the already arduous task of listening. It seems 'to me' the author has lost him/her self in the details of this world that he/she has created and not given sufficient thought or planning on how this should be conveyed in the story. Strangely! What does seem quite clear is that the author does have a vivid understanding in his/her own mind of how this world fits together. It's just a shame it was so poorly transferred to this medium. The story is not all bad though, and there are some some redeeming sections. The fight that takes place in the betting arena is very well described and quite gripping. When I got to this section I thought Ah! at last he/she has found their stride! Sadly the bland flavour was back all too quickly, and the pace returned to a stumbling awkwardness with no real enthusiasm. Some of the dialogue is good. The relationship with Wovoka and his girlfriend is well written and engaging, but again the story falls into mediocrity after once it concludes. After listening for two hours to a story that essentially goes nowhere, offers nothing and sought to drive my attention span into a record breaking low, my only surprise is that I managed to make it that far. I suppose taht is the 'promise' I alluded to. As always I like to make seperate assesments on the reading, as I think it is unfair to do otherwise for obviuos reasons. This one was fair at best, but largely below par. The single monotone, a running commentary with very little expression and poor phonation faild to do this story any favours. The audio installments begain with what I believe was an ordinary low priced condenser mic, then graduated to what seemed a more professional model. The orignial podcasts were easier to listen to because the volume was correctly levelled. Though subsequent episodes were of better quality, unfortunately the badly adjusted low levels were dissapointing. I learned some time ago to normalise the levels of downloads, as frustration through inadequate file preparation can ruin a good story. This is a bit lengthy, so I will wrap it up by saying, I was not happy to put this one down, but the effort involved was simply too enormous. If the author ever decides to rewrite this one with a litte more care and practice, I will definately give it a second chance.
Chapters
| Title | Description | Date Created |
| Segment One (39.25 MB) | In 1972, Bear Vajo, an AmerIndian militant, is denied by the Grandfathers. The tribes he is leading to revolution are told to wait until the White Buffalo walks among the People in his four-legged and two-legged form. In 2192, Keokuk, a Tsimshian tri-jack, aids the Diegueno tribe by nixing a destructive computer virus preying on their lodge ship's animal habitats. Keokuk meets with his brother's Apache Infiltrator pack, Jade Dagger, to give them insider-information on available pack missions. A deep hostility between the two brothers, born from religious differences and a broken promise to a deceased father, becomes evident. | Sep 18, 2005 |
| Segment Two (47.72 MB) | Cavaho, a choice mute, fights a Brule warrior as AmerIndian Confederacy tribals wager wampum on the outcome. Wovoka ends his relationship with girlfriend Hana to pursue Apache chiefdom. Wolf Plume, Russian pilot for Jade Dagger, briefs arriving AmerIndian Confederacy recruits. | Sep 18, 2005 |
| Segment Three (43.99 MB) | UDA Admiral Gavon Lige reviews his correspondence and attends to the UDA President's daughter, whom he has kidnapped. Wovoka evaluates Kill Spotted Horse's proffered equipment and initial plan for infiltrating Naanac. This secret planet's dangers and opportunities are presented to Wovoka as he enjoys the tribal youth grav board races from the inner hull of lodge ship "Wanderer". Keokuk attends the Steel Circle, a rendezvous of all AmerIndian Confederacy tribes' lodge ships. The Elders outline various AmerIndian Confederacy concerns, foremost among them the addition of a Clone Tribe and the right time to invade White Earth again. | Sep 18, 2005 |
| Segment Four (42.24 MB) | Jade Dagger pack infiltrates Naanac's asteroid shroud to collect extraterrestrial animals for Diegueno animal habitats. Wovoka experiences a powerful vision as he dangles off the side of a rain-buffeted Naanacian mountain. Wolf Plume pilots Jade Dagger's Trighter to escape Naanac unseen by Cartel Base Nurai personnel, only to discover the pack is trapped in the atmosphere beneath the asteroid shroud. | Sep 18, 2005 |
| Segment Five (21.41 MB) | Slow Turtle (Jade Dagger pack's gunner) engages Rowan megacorp pilots in an atmosphere dog-fight. A Rowan veteran pilots his atmosphere fighter through Slow Turtle's deadly line of fire and sheers the gun turret off of the Trighter, killing himself and injuring Slow Turtle. Cavaho, Wolf Plume, Slow Turtle and Wovoka gear up their body tanks and space-walk through Naanac's Free Mantle. One of Jade Dagger's members dies during the harrowing journey and the rest await rescue with the corpse as the air in their body tanks dwindles. | Oct 1, 2005 |
| Segment Six (21.35 MB) | Celetain Prax, Elder Shaman of the AmerIndian Confederacy and Cybershamanisim creator, has a prophetic dream. A nightmarish figure speaks of the White Buffalo who will buy back at a terrible price the Homeland lost to the AmerIndians in 1492. Celetain also sees the danger Jade Dagger faces and organizes their rescue, bringing Keokuk to help his estranged brother. Focus is shifted back thirteen years to 2179. David Stone Rain is mortally wounded in the White Earth Massacre. He calls his sons, Keokuk and Wovoka, to his side to speak to them as Morningstar Prax tries to heal him using traditional shamanism. Stone Rain intimidates the young Keokuk into promising to stay with the Apache tribe and abandon his interest in Tsimshian technology. This promise, made to be broken, forms a wedge between Keokuk and Wovoka. Celetain witnesses the failure of her mother's form of shamanism as Stone Rain dies. | Oct 1, 2005 |
| Segment Seven (23.05 MB) | UDA Admiral Gavon Lige meets with UDA President Sullivan and reminds the politician that he is a puppet that will dance as the strings are pulled. Celetain Prax explains to Wovoka that he is the prophesied White Buffalo and that the homeland the AmerIndian's have searched for seven-hundred years for is indeed the asteroid-shrouded swamp planet, Naanac. Celetain's assistant Silver takes Wovoka and Keokuk to the reverently preserved body tank of the deceased AmerIndian Confederacy's founder, Potlatch Weaver. | Oct 6, 2005 |
| Segment Eight (17.94 MB) | Declared as the White Buffalo to all of the tribes, Wovoka shares his vision received on Naanac. Celetain interprets his vision and proclaims Naanac as the new Homeland of the AmerIndian Confederacy, negating the hopes of many tribals to someday return to earth. Admiral Gavon Lige interrupts the Steel Circle and presses the AmerIndian Confederacy convoy into a running space battle. Keokuk instructs Wovoka on what orders to give and hands Lige a sound defeat. | Oct 17, 2005 |
| Segment Nine (18.55 MB) | Admiral Lige's bodyguard, Jaret, shows a growing interest in the prisoner Alexa Sullivan, the UDA President's daughter. The AmerIndian Confederacy Elders debate recognizing Wovoka as the White Buffalo and invading Naanac to acquire as the people's Homeland, instead of White Earth. Admiral Lige meets with advisors to address the mutiny that occurred in his last engagement with the AmerIndian Confederacy. Wolf Plume consoles Wovoka as the weight of Slow Turtle's death sets in. The AmerIndian Confederacy Elders decide to heed Celetain Prax's words, acknowledge Wovoka as the White Buffalo and invade Naanac immediately. | Oct 22, 2005 |
| Segment Ten (25.62 MB) | Derek, a young UDA colony citizen, meets with his roleplaying game group. The efforts of this roleplaying game group, dedicated to aiding the AmerIndian Confederacy and teaching its members to read, stand in sharp contrast to the bleak existence of Derek's family as they are affected by abusive UDA and mega-corp policies. Admiral Lige reports his failure at the Steel Circle to Grand Admiral Ramus and deftly avoids a due reprimand. Brule Chief Satyr refuses to follow Wovoka as the White Buffalo. Wovoka defeats three Brule champions to win Satyr's chiefdom. | Oct 28, 2005 |
| Segment Eleven (19.91 MB) | Broge, Elder Celetain Prax's assistant, exposes himself as a UDA spy as he attempts to escape in an AmerIndian Confederacy outrider ship. The outrider ship is hulled and Broge is taken into custody by body tank tribals. Cavaho physically comforts Celetain, distraught over Broge's betrayal. Jaret effects Alexa Sullivan's escape from Admiral Lige's ship, Black Mariah. | Nov 12, 2005 |
| Segment Twelve (18.89 MB) | Wovoka works side by side with Apache and Brule construction workers creating a new Chunnel through the Naanac freemantle. Elder John approaches Keokuk with an offer to serve as his assistant. Elder John explains the distribution of land among the tribes and how the old Native American ways will be followed on the new Homeland. Wovoka leads AmerIndian Confederacy forces through the new Chunnel and down onto the surface of Naanac. Rowan megacorp surrenders the planet in exchange for removing its equipment and keeping its research private. Keokuk hijacks almost all of the UDAs television server gates and announces to all eight UDA colonies and eight hundred UDA outposts that the AmerIndian Confederacy has taken Naanac, intends to hold it and will retaliate with Cybershamanism if the UDA attempts to use forces to retake the planet. Admiral Lige debates with the other UDA admirals about their immediate plan to use force to retake Naanac and ignores orders to take his fleet to Naanac. Wovoka takes a moment to watch as tribals begin to settle on the new Homeland. | Nov 12, 2005 |
| Segment Thirteen (26.13 MB) | Potlatch Weaver's experience at the White Earth Massacre (an AmerIndian Confederacy historical event from 2179) is recounted. Cavaho is called to Celetain Prax's quarters. Their brief encounter lands Cavaho in an AmerIndian Confederacy contemplation cell. Derek leaves his family on Outpost New Angelos when the Naanac Invasion announcement is broadcast. UDA primeship fleets use correspondence planes to travel to Naanac. Admiral Lige breaks away from the UDA fleets to travel to Outpost City Aston. Wolf Plume commands the AmerIndian Confederacy's lodge ships as they stand off against the incoming UDA fleets. Celetain Prax begins the Ghost Dance on Naanac, gathering Cybershaman power to be unleashed against UDA forces. Admiral Lige parlays with Gordon the Scribbler on Outpost City Aston. Lige uses information obtained from the artist/gunslinger to find and capture AmerIndian Confederacy founder Potlatch Weaver. | Nov 20, 2005 |
| Segment Fourteen (22.56 MB) | Celetain Prax finishes gathering power from the assembled tribals, absorbing energy and momentum from the dying pillar dancers. She releases the power of the Ghost Dance, which powers down all 1,400 UDA prime ships in Naanac orbit as well as shutting down the power grids on all eight UDA colonies and all eight hundred outposts. Wolf Plume views the effects of the Ghost Dance (including the loss of power in his own AC ships) and sends a body tank team by sail ship to investigate one of the stilled UDA prime ships. Tribal Autumn Sky leads a body tank team into one of the stilled UDA ships to find all of the UDA soldiers dead. Wovoka addresses gathered tribals on Naanac. AmerIndian Confederacy elders plan a response to the next UDA action. Admiral Lige presents the captured AmerIndian Confederacy founder, Potlatch Weaver, to UDA President Sullivan. Lige demands and claims the UDA title of Grand Admiral from Ramus. UDA President Sullivan's daughter, Alexa, meets with Octavius, leader of the clone group Humanitas, after an ice tug finds her stolen ship near Pluto. Grand Admiral Lige prepares a 64-man body tank team for a mission to release a planet-destroying threat on Naanac and declares Jaret his son. | Nov 25, 2005 |
| Segment Fifteen (25.97 MB) | Alexa Sullivan returns with the Humanitace offer and the Elders debate trading a small portion of recently gained Naanac land for energy. New recruit Derek thanks White Buffalo Wovoka. Cavaho leaves the contemplation cell and goes to Celetain Prax when he learns she is in a coma. Silver attacks Cavaho using Cybershamanism directly before Celetain comes out of her coma. The elders decide to refuse Humanitace's offer to buy land on Naanac with Nagashperes. Grand Admiral Lige's fleet arrives at Naanac and he displays Potlatch Weaver in order to gain entry to the planet through the chunnel. | Dec 4, 2005 |
| Segment Sixteen (17.56 MB) | Grand Admiral Lige seeks terms from the Elders to establish some relationship between the occupying AmerIndian Confederacy and the UDA. Stormseeker refuses to give any concessions. Lige gives the signal to his body tank troops hidden in his shuttle. Wovoka takes Lige captive and Jaret challenges Wovoka to a duel after releasing Potlatch Weaver. Jaret bests Wovoka, but then decides to stay with the AmerIndian confederacy at the behest of Alexa Sullivan. Now betrayed by Jaret, Lige releases the Anthra Sweet virus on Naanac and retreats in his shuttle. Wovoka gives the order to detonate a nuclear device on the surface of Naanac to stop the virus from spreading. He is knocked out by Stormseeker and lifted off the planet in a shuttle. Stormseeker dies with 1,000 other tribals carrying out Wovoka's detonation order. As prophesied, Wovoka is banished for his choice to use a Nagasphere as a weapon against his own people. Wolf Plume is chosen as the Nez Perce chief and Keokuk elects to remain on Naanac as his brother, Wovoka, launches toward the deep periphery in an outrider ship. | Dec 10, 2005 |


